[core] Split MapMode::Still into Static and Tile
`Tile` makes sure the symbols in the resulting tile are tileable while symbols in `Still` match rendering in `Continuous` mode.
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committed by
Chris Loer
parent
5bdee52e5c
commit
22c07596a0
@@ -34,7 +34,7 @@ public:
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DefaultFileSource fileSource{ "benchmark/fixtures/api/cache.db", "." };
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ThreadPool threadPool{ 4 };
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HeadlessFrontend frontend { { 1000, 1000 }, 1, fileSource, threadPool };
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Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), 1, fileSource, threadPool, MapMode::Still };
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Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), 1, fileSource, threadPool, MapMode::Static};
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ScreenBox box{{ 0, 0 }, { 1000, 1000 }};
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};
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