[core] Split MapMode::Still into Static and Tile

`Tile` makes sure the symbols in the resulting tile are tileable while
symbols in `Still` match rendering in `Continuous` mode.
This commit is contained in:
Ansis Brammanis
2017-11-10 11:32:37 -05:00
committed by Chris Loer
parent 5bdee52e5c
commit 22c07596a0
29 changed files with 69 additions and 57 deletions

View File

@@ -34,7 +34,7 @@ public:
DefaultFileSource fileSource{ "benchmark/fixtures/api/cache.db", "." };
ThreadPool threadPool{ 4 };
HeadlessFrontend frontend { { 1000, 1000 }, 1, fileSource, threadPool };
Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), 1, fileSource, threadPool, MapMode::Still };
Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), 1, fileSource, threadPool, MapMode::Static};
ScreenBox box{{ 0, 0 }, { 1000, 1000 }};
};