[core] Rationalize shader names

{layer type}{subtype}Shader
This commit is contained in:
John Firebaugh
2016-10-04 15:26:00 -07:00
parent 388fa9cf10
commit 21d7ee11e1
37 changed files with 180 additions and 178 deletions

View File

@@ -57,8 +57,8 @@ void Painter::renderLine(PaintParameters& parameters,
setDepthSublayer(0);
auto& linesdfShader = parameters.shaders.linesdf;
auto& linepatternShader = parameters.shaders.linepattern;
auto& linesdfShader = parameters.shaders.lineSDF;
auto& linepatternShader = parameters.shaders.linePattern;
auto& lineShader = parameters.shaders.line;
if (!properties.lineDasharray.value.from.empty()) {