[core] Rationalize shader names
{layer type}{subtype}Shader
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@@ -57,8 +57,8 @@ void Painter::renderLine(PaintParameters& parameters,
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setDepthSublayer(0);
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auto& linesdfShader = parameters.shaders.linesdf;
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auto& linepatternShader = parameters.shaders.linepattern;
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auto& linesdfShader = parameters.shaders.lineSDF;
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auto& linepatternShader = parameters.shaders.linePattern;
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auto& lineShader = parameters.shaders.line;
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if (!properties.lineDasharray.value.from.empty()) {
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