Reparse tiles when zoom level > source maxzoom
so that layout property functions are applied correctly
and so that label placement is redone
js:
https://github.com/mapbox/mapbox-gl-js/pull/1005
and
440bc02505
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@@ -10,17 +10,17 @@ using namespace mbgl;
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LiveTileData::LiveTileData(const TileID& id_,
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AnnotationManager& annotationManager_,
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float mapMaxZoom,
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Style& style_,
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GlyphAtlas& glyphAtlas_,
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GlyphStore& glyphStore_,
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SpriteAtlas& spriteAtlas_,
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util::ptr<Sprite> sprite_,
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const SourceInfo& source_,
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float overscaling_,
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float angle_,
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bool collisionDebug_)
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: VectorTileData::VectorTileData(id_, mapMaxZoom, style_, glyphAtlas_, glyphStore_,
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spriteAtlas_, sprite_, source_, angle_, collisionDebug_),
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: VectorTileData::VectorTileData(id_, style_, glyphAtlas_, glyphStore_,
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spriteAtlas_, sprite_, source_, overscaling_, angle_, collisionDebug_),
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annotationManager(annotationManager_) {
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// live features are always ready
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setState(State::loaded);
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