[android] Update GLSL + ensure binding to OpenGL ES 2.0

This commit is contained in:
Bruno de Oliveira Abinader
2016-11-14 15:18:17 +01:00
parent 52da0e6d31
commit 1c79147a84
3 changed files with 29 additions and 21 deletions

View File

@@ -222,13 +222,6 @@ mbgl::Map &NativeMapView::getMap() { return *map; }
mbgl::DefaultFileSource &NativeMapView::getFileSource() { return *fileSource; }
bool NativeMapView::inEmulator() {
// Detect if we are in emulator
char prop[PROP_VALUE_MAX];
__system_property_get("ro.kernel.qemu", prop);
return strtol(prop, nullptr, 0) == 1;
}
void NativeMapView::initializeDisplay() {
mbgl::Log::Debug(mbgl::Event::Android, "NativeMapView::initializeDisplay");
@@ -258,22 +251,39 @@ void NativeMapView::initializeDisplay() {
log_egl_string(display, EGL_CLIENT_APIS, "Client APIs");
log_egl_string(display, EGL_EXTENSIONS, "Client Extensions");
// Detect if we are in emulator
if (inEmulator()) {
// Detect if we are in emulator.
const bool inEmulator = []() {
char prop[PROP_VALUE_MAX];
__system_property_get("ro.kernel.qemu", prop);
return strtol(prop, nullptr, 0) == 1;
}();
if (inEmulator) {
// XXX https://code.google.com/p/android/issues/detail?id=78977
mbgl::Log::Warning(mbgl::Event::Android, "In emulator! Enabling hacks :-(");
}
if (!eglBindAPI(EGL_OPENGL_ES_API)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglBindAPI(EGL_OPENGL_ES_API) returned error %d", eglGetError());
throw std::runtime_error("eglBindAPI() failed");
}
// Get all configs at least RGB 565 with 16 depth and 8 stencil
EGLint configAttribs[] = {
EGL_CONFIG_CAVEAT, EGL_NONE, EGL_RENDERABLE_TYPE,
EGL_OPENGL_ES2_BIT, EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_BUFFER_SIZE, 16, EGL_RED_SIZE,
5, EGL_GREEN_SIZE, 6,
EGL_BLUE_SIZE, 5, EGL_DEPTH_SIZE,
16, EGL_STENCIL_SIZE, 8,
(inEmulator() ? EGL_NONE : EGL_CONFORMANT), EGL_OPENGL_ES2_BIT, // Ugly hack
(inEmulator() ? EGL_NONE : EGL_COLOR_BUFFER_TYPE), EGL_RGB_BUFFER, // Ugly hack
EGL_NONE};
EGL_CONFIG_CAVEAT, EGL_NONE,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_BUFFER_SIZE, 16,
EGL_RED_SIZE, 5,
EGL_GREEN_SIZE, 6,
EGL_BLUE_SIZE, 5,
EGL_DEPTH_SIZE, 16,
EGL_STENCIL_SIZE, 8,
(inEmulator ? EGL_NONE : EGL_CONFORMANT), EGL_OPENGL_ES2_BIT,
(inEmulator ? EGL_NONE : EGL_COLOR_BUFFER_TYPE), EGL_RGB_BUFFER,
EGL_NONE
};
EGLint numConfigs;
if (!eglChooseConfig(display, configAttribs, nullptr, 0, &numConfigs)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglChooseConfig(NULL) returned error %d",