Metal stats (#1781)
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@@ -34,6 +34,7 @@
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#include <mbgl/util/color.hpp>
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#include <mbgl/util/image.hpp>
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#include <mbgl/util/io.hpp>
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#include <mbgl/util/logging.hpp>
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#include <mbgl/util/run_loop.hpp>
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#include <atomic>
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@@ -1607,6 +1608,7 @@ TEST(Map, StencilOverflow) {
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const auto& backend = test.frontend.getBackend();
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gfx::BackendScope scope{*backend};
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const auto& context = backend->getContext();
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auto& style = test.map.getStyle();
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style.loadJSON("{}");
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@@ -1628,13 +1630,15 @@ TEST(Map, StencilOverflow) {
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test.frontend.render(test.map);
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// In drawable builds, no drawables are built because no bucket/tiledata is available.
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#if !MLN_DRAWABLE_RENDERER
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// TODO: Collect stats on Metal context
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#if MLN_RENDER_BACKEND_OPENGL
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const auto& context = static_cast<const gl::Context&>(backend->getContext());
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#if MLN_DRAWABLE_RENDERER
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ASSERT_LE(0, context.renderingStats().stencilUpdates);
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#else
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ASSERT_LT(0, context.renderingStats().stencilClears);
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#endif // MLN_RENDER_BACKEND_OPENGL
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#endif // !MLN_DRAWABLE_RENDERER
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#endif // MLN_DRAWABLE_RENDERER
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#if !defined(NDEBUG)
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Log::Info(Event::General, context.renderingStats().toString("\n"));
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#endif // !defined(NDEBUG)
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// TODO: confirm that the stencil masking actually worked
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}
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