[core] use raii to guard backend deactivation

This commit is contained in:
Ivo van Dongen
2016-12-06 17:24:32 +01:00
committed by Jesse Bounds
parent 1ab791c3dc
commit 18730d598d
4 changed files with 37 additions and 28 deletions

View File

@@ -140,7 +140,7 @@ Map::Impl::Impl(Backend& backend_,
}
Map::~Map() {
impl->backend.activate();
BackendScope guard(impl->backend);
impl->styleRequest = nullptr;
@@ -149,8 +149,6 @@ Map::~Map() {
impl->style.reset();
impl->annotationManager.reset();
impl->painter.reset();
impl->backend.deactivate();
}
void Map::renderStill(View& view, StillImageCallback callback) {
@@ -275,9 +273,8 @@ void Map::Impl::update() {
backend.invalidate();
} else if (stillImageRequest && style->isLoaded()) {
// TODO: determine whether we need activate/deactivate
backend.activate();
BackendScope guard(backend);
render(stillImageRequest->view);
backend.deactivate();
}
updateFlags = Update::Nothing;
@@ -848,12 +845,10 @@ void Map::addLayer(std::unique_ptr<Layer> layer, const optional<std::string>& be
}
impl->styleMutated = true;
impl->backend.activate();
BackendScope guard(impl->backend);
impl->style->addLayer(std::move(layer), before);
impl->onUpdate(Update::Classes);
impl->backend.deactivate();
}
std::unique_ptr<Layer> Map::removeLayer(const std::string& id) {
@@ -862,13 +857,11 @@ std::unique_ptr<Layer> Map::removeLayer(const std::string& id) {
}
impl->styleMutated = true;
impl->backend.activate();
BackendScope guard(impl->backend);
auto removedLayer = impl->style->removeLayer(id);
impl->onUpdate(Update::Classes);
impl->backend.deactivate();
return removedLayer;
}
@@ -1033,9 +1026,8 @@ void Map::setSourceTileCacheSize(size_t size) {
void Map::onLowMemory() {
if (impl->painter) {
impl->backend.activate();
BackendScope guard(impl->backend);
impl->painter->cleanup();
impl->backend.deactivate();
}
if (impl->style) {
impl->style->onLowMemory();