Use std::optional instead of mbgl::optional (#911)

This commit is contained in:
Bart Louwers
2023-03-17 12:51:59 +01:00
committed by GitHub
parent 36846439c6
commit 15ad65dd3d
482 changed files with 2605 additions and 2652 deletions

View File

@@ -22,9 +22,9 @@ const gfx::Texture& TileRenderData::getIconAtlasTexture() const {
return *atlasTextures->icon;
}
optional<ImagePosition> TileRenderData::getPattern(const std::string&) const {
std::optional<ImagePosition> TileRenderData::getPattern(const std::string&) const {
assert(false);
return nullopt;
return std::nullopt;
}
const LayerRenderData* TileRenderData::getLayerRenderData(const style::Layer::Impl&) const {