Use std::optional instead of mbgl::optional (#911)
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@@ -27,7 +27,7 @@ static void Parse_CameraFunction(benchmark::State& state) {
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state.PauseTiming();
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auto doc = createFunctionJSON(stopCount);
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state.ResumeTiming();
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optional<PropertyValue<float>> result = conversion::convertJSON<PropertyValue<float>>(doc, error, false, false);
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std::optional<PropertyValue<float>> result = conversion::convertJSON<PropertyValue<float>>(doc, error, false, false);
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if (!result) {
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state.SkipWithError(error.message.c_str());
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}
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@@ -39,7 +39,7 @@ static void Evaluate_CameraFunction(benchmark::State& state) {
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size_t stopCount = state.range(0);
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auto doc = createFunctionJSON(stopCount);
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conversion::Error error;
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optional<PropertyValue<float>> function = conversion::convertJSON<PropertyValue<float>>(doc, error, false, false);
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std::optional<PropertyValue<float>> function = conversion::convertJSON<PropertyValue<float>>(doc, error, false, false);
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if (!function) {
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state.SkipWithError(error.message.c_str());
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}
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