[core] Don't transition new layers on a setStyle operation

This commit is contained in:
John Firebaugh
2017-06-21 11:39:02 -07:00
parent c3900e42d6
commit 150fc6b643
9 changed files with 48 additions and 22 deletions

View File

@@ -8,7 +8,8 @@
namespace mbgl {
RenderFillLayer::RenderFillLayer(Immutable<style::FillLayer::Impl> _impl)
: RenderLayer(style::LayerType::Fill, _impl) {
: RenderLayer(style::LayerType::Fill, _impl),
unevaluated(impl().paint.untransitioned()) {
}
const style::FillLayer::Impl& RenderFillLayer::impl() const {
@@ -20,7 +21,7 @@ std::unique_ptr<Bucket> RenderFillLayer::createBucket(const BucketParameters& pa
}
void RenderFillLayer::transition(const TransitionParameters& parameters) {
unevaluated = impl().paint.transition(parameters, std::move(unevaluated));
unevaluated = impl().paint.transitioned(parameters, std::move(unevaluated));
}
void RenderFillLayer::evaluate(const PropertyEvaluationParameters& parameters) {