[core] Don't transition new layers on a setStyle operation
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@@ -8,7 +8,8 @@
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namespace mbgl {
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RenderCircleLayer::RenderCircleLayer(Immutable<style::CircleLayer::Impl> _impl)
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: RenderLayer(style::LayerType::Circle, _impl) {
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: RenderLayer(style::LayerType::Circle, _impl),
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unevaluated(impl().paint.untransitioned()) {
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}
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const style::CircleLayer::Impl& RenderCircleLayer::impl() const {
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@@ -20,7 +21,7 @@ std::unique_ptr<Bucket> RenderCircleLayer::createBucket(const BucketParameters&
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}
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void RenderCircleLayer::transition(const TransitionParameters& parameters) {
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unevaluated = impl().paint.transition(parameters, std::move(unevaluated));
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unevaluated = impl().paint.transitioned(parameters, std::move(unevaluated));
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}
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void RenderCircleLayer::evaluate(const PropertyEvaluationParameters& parameters) {
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