[core] Add support for data-driven styling

This commit is contained in:
John Firebaugh
2016-10-28 16:39:50 -07:00
parent 6a6bddb453
commit 141e995806
149 changed files with 3464 additions and 1288 deletions

View File

@@ -7,21 +7,21 @@
namespace mbgl {
using DebugAttributes = gl::Attributes<
attributes::a_pos>;
class DebugProgram : public Program<
shaders::debug,
gl::Line,
DebugAttributes,
gl::Attributes<
attributes::a_pos>,
gl::Uniforms<
uniforms::u_matrix,
uniforms::u_color>>
uniforms::u_color>,
style::PaintProperties<>>
{
public:
using Program::Program;
};
using DebugVertex = DebugProgram::Vertex;
using DebugLayoutVertex = DebugProgram::LayoutVertex;
using DebugAttributes = DebugProgram::Attributes;
} // namespace mbgl