Metal debug shader (#1870)
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@@ -974,6 +974,7 @@ MLN_DRAWABLES_HEADERS = [
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"include/mbgl/shaders/background_layer_ubo.hpp",
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"include/mbgl/shaders/circle_layer_ubo.hpp",
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"include/mbgl/shaders/collision_layer_ubo.hpp",
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"include/mbgl/shaders/debug_layer_ubo.hpp",
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"include/mbgl/shaders/fill_layer_ubo.hpp",
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"include/mbgl/shaders/fill_extrusion_layer_ubo.hpp",
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"include/mbgl/shaders/heatmap_layer_ubo.hpp",
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@@ -1042,6 +1043,7 @@ MLN_DRAWABLES_MTL_SOURCE = [
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"src/mbgl/shaders/mtl/collision_box.cpp",
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"src/mbgl/shaders/mtl/collision_circle.cpp",
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"src/mbgl/shaders/mtl/clipping_mask.cpp",
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"src/mbgl/shaders/mtl/debug.cpp",
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"src/mbgl/shaders/mtl/fill.cpp",
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"src/mbgl/shaders/mtl/fill_extrusion.cpp",
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"src/mbgl/shaders/mtl/fill_extrusion_pattern.cpp",
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@@ -1084,6 +1086,7 @@ MLN_DRAWABLES_MTL_HEADERS = [
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"include/mbgl/shaders/mtl/collision_box.hpp",
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"include/mbgl/shaders/mtl/collision_circle.hpp",
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"include/mbgl/shaders/mtl/common.hpp",
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"include/mbgl/shaders/mtl/debug.hpp",
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"include/mbgl/shaders/mtl/fill.hpp",
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"include/mbgl/shaders/mtl/fill_extrusion.hpp",
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"include/mbgl/shaders/mtl/fill_extrusion_pattern.hpp",
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