use the default cache location on ios to avoid writing to unwritable file system locations
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@@ -571,7 +571,7 @@ void Map::prepare() {
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view.make_active();
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if (!fileSource) {
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fileSource = std::make_shared<FileSource>(**loop);
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fileSource = std::make_shared<FileSource>(**loop, platform::defaultCacheDatabase());
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glyphStore = std::make_shared<GlyphStore>(fileSource);
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}
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