[build] add benchmark target
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65
benchmark/parse/filter.cpp
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65
benchmark/parse/filter.cpp
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#include <benchmark/benchmark.h>
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#include <mbgl/style/filter.hpp>
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#include <mbgl/style/filter_evaluator.hpp>
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#include <mbgl/style/parser.hpp>
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#include <mbgl/tile/geometry_tile.hpp>
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#include <rapidjson/document.h>
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#include <map>
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using namespace mbgl;
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typedef std::multimap<std::string, Value> Properties;
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class StubFeature : public GeometryTileFeature {
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public:
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inline StubFeature(const Properties& properties_, FeatureType type_)
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: properties(properties_), type(type_) {
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}
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optional<Value> getValue(const std::string& key) const override {
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auto it = properties.find(key);
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if (it == properties.end())
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return optional<Value>();
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return it->second;
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}
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FeatureType getType() const override {
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return type;
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}
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GeometryCollection getGeometries() const override {
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return GeometryCollection();
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}
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private:
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const Properties properties;
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FeatureType type;
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};
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style::Filter parse(const char* expression) {
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rapidjson::GenericDocument<rapidjson::UTF8<>, rapidjson::CrtAllocator> doc;
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doc.Parse<0>(expression);
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return style::parseFilter(doc);
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}
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static void Parse_Filter(benchmark::State& state) {
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while (state.KeepRunning()) {
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parse(R"FILTER(["==", "foo", "bar"])FILTER");
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}
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}
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static void Parse_EvaluateFilter(benchmark::State& state) {
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const style::Filter filter = parse(R"FILTER(["==", "foo", "bar"])FILTER");
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const Properties properties = { { "foo", std::string("bar") } };
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const StubFeature feature(properties, FeatureType::Unknown);
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while (state.KeepRunning()) {
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style::Filter::visit(filter, style::FilterEvaluator{ feature });
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}
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}
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BENCHMARK(Parse_Filter);
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BENCHMARK(Parse_EvaluateFilter);
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