[core] Per-bucket icon atlases

This commit is contained in:
John Firebaugh
2017-06-07 12:45:35 -07:00
parent 92252849c1
commit 0b68731207
55 changed files with 688 additions and 728 deletions

View File

@@ -1,5 +1,5 @@
#include <mbgl/programs/fill_program.hpp>
#include <mbgl/sprite/sprite_atlas.hpp>
#include <mbgl/renderer/image_atlas.hpp>
#include <mbgl/renderer/cross_faded_property_evaluator.hpp>
#include <mbgl/tile/tile_id.hpp>
#include <mbgl/map/transform_state.hpp>
@@ -14,8 +14,8 @@ FillPatternUniforms::Values
FillPatternUniforms::values(mat4 matrix,
Size framebufferSize,
Size atlasSize,
const SpriteAtlasElement& a,
const SpriteAtlasElement& b,
const ImagePosition& a,
const ImagePosition& b,
const Faded<std::string>& fading,
const UnwrappedTileID& tileID,
const TransformState& state)