[core] remove a_/u_ prefix from attribute/uniform types

This commit is contained in:
Konstantin Käfer
2019-03-15 23:32:45 +01:00
parent 9ee1de575a
commit 0ad2375e10
51 changed files with 540 additions and 540 deletions

View File

@@ -28,21 +28,21 @@ BackgroundPatternProgram::layoutUniformValues(mat4 matrix,
int32_t pixelY = tileSizeAtNearestZoom * tileID.canonical.y;
return {
uniforms::u_matrix::Value( matrix ),
uniforms::u_opacity::Value( opacity ),
uniforms::u_texsize::Value( atlasSize ),
uniforms::u_pattern_tl_a::Value( a.tl() ),
uniforms::u_pattern_br_a::Value( a.br() ),
uniforms::u_pattern_tl_b::Value( b.tl() ),
uniforms::u_pattern_br_b::Value( b.br() ),
uniforms::u_pattern_size_a::Value( a.displaySize() ),
uniforms::u_pattern_size_b::Value( b.displaySize() ),
uniforms::u_scale_a::Value( fading.fromScale ),
uniforms::u_scale_b::Value( fading.toScale ),
uniforms::u_mix::Value( fading.t ),
uniforms::u_pixel_coord_upper::Value( std::array<float, 2> {{ float(pixelX >> 16), float(pixelY >> 16) }}),
uniforms::u_pixel_coord_lower::Value( std::array<float, 2> {{ float(pixelX & 0xFFFF), float(pixelY & 0xFFFF)}}),
uniforms::u_tile_units_to_pixels::Value( 1.0f / tileID.pixelsToTileUnits(1.0f, state.getIntegerZoom()) ),
uniforms::matrix::Value( matrix ),
uniforms::opacity::Value( opacity ),
uniforms::texsize::Value( atlasSize ),
uniforms::pattern_tl_a::Value( a.tl() ),
uniforms::pattern_br_a::Value( a.br() ),
uniforms::pattern_tl_b::Value( b.tl() ),
uniforms::pattern_br_b::Value( b.br() ),
uniforms::pattern_size_a::Value( a.displaySize() ),
uniforms::pattern_size_b::Value( b.displaySize() ),
uniforms::scale_a::Value( fading.fromScale ),
uniforms::scale_b::Value( fading.toScale ),
uniforms::mix::Value( fading.t ),
uniforms::pixel_coord_upper::Value( std::array<float, 2> {{ float(pixelX >> 16), float(pixelY >> 16) }}),
uniforms::pixel_coord_lower::Value( std::array<float, 2> {{ float(pixelX & 0xFFFF), float(pixelY & 0xFFFF)}}),
uniforms::tile_units_to_pixels::Value( 1.0f / tileID.pixelsToTileUnits(1.0f, state.getIntegerZoom()) ),
};
}