Use a host interface for CustomLayer instead of function pointers (#11553)

Use a host interface for CustomLayer instead of function pointers

Co-authored-by: Julian Rex <julian.rex@mapbox.com>
This commit is contained in:
Asheem Mamoowala
2018-04-02 16:15:25 -07:00
committed by GitHub
parent c3079c6155
commit 099fcc3b3c
21 changed files with 403 additions and 305 deletions

View File

@@ -112,18 +112,9 @@ void checkCompileStatus(GLuint shader) {
static const GLchar * vertexShaderSource = "attribute vec2 a_pos; void main() { gl_Position = vec4(a_pos, 0, 1); }";
static const GLchar * fragmentShaderSource = "uniform highp vec4 fill_color; void main() { gl_FragColor = fill_color; }";
class ExampleCustomLayer {
class ExampleCustomLayer: mbgl::style::CustomLayerHost {
public:
~ExampleCustomLayer() {
__android_log_write(ANDROID_LOG_INFO, LOG_TAG, "~ExampleCustomLayer");
if (program) {
glDeleteBuffers(1, &buffer);
glDetachShader(program, vertexShader);
glDetachShader(program, fragmentShader);
glDeleteShader(vertexShader);
glDeleteShader(fragmentShader);
glDeleteProgram(program);
}
}
void initialize() {
@@ -158,8 +149,15 @@ public:
GL_CHECK_ERROR(glBufferData(GL_ARRAY_BUFFER, 8 * sizeof(GLfloat), background, GL_STATIC_DRAW));
}
void render() {
void render(const mbgl::style::CustomLayerRenderParameters&) {
__android_log_write(ANDROID_LOG_INFO, LOG_TAG, "Render");
glUseProgram(program);
glBindBuffer(GL_ARRAY_BUFFER, buffer);
glEnableVertexAttribArray(a_pos);
glVertexAttribPointer(a_pos, 2, GL_FLOAT, GL_FALSE, 0, NULL);
glDisable(GL_STENCIL_TEST);
glDisable(GL_DEPTH_TEST);
glUniform4fv(fill_color, 1, color);
GL_CHECK_ERROR(glUseProgram(program));
GL_CHECK_ERROR(glBindBuffer(GL_ARRAY_BUFFER, buffer));
@@ -172,6 +170,23 @@ public:
}
void contextLost() {
__android_log_write(ANDROID_LOG_INFO, LOG_TAG, "ContextLost");
program = 0;
}
void deinitialize() {
__android_log_write(ANDROID_LOG_INFO, LOG_TAG, "DeInitialize");
if (program) {
glDeleteBuffers(1, &buffer);
glDetachShader(program, vertexShader);
glDetachShader(program, fragmentShader);
glDeleteShader(vertexShader);
glDeleteShader(fragmentShader);
glDeleteProgram(program);
}
}
GLuint program = 0;
GLuint vertexShader = 0;
GLuint fragmentShader = 0;
@@ -186,7 +201,8 @@ GLfloat ExampleCustomLayer::color[] = { 0.0f, 1.0f, 0.0f, 1.0f };
jlong JNICALL nativeCreateContext(JNIEnv*, jobject) {
__android_log_write(ANDROID_LOG_INFO, LOG_TAG, "nativeCreateContext");
return reinterpret_cast<jlong>(new ExampleCustomLayer());
auto exampleCustomLayer = std::make_unique<ExampleCustomLayer>();
return reinterpret_cast<jlong>(exampleCustomLayer.release());
}
void JNICALL nativeSetColor(JNIEnv*, jobject, jfloat red, jfloat green, jfloat blue, jfloat alpha) {
@@ -197,25 +213,6 @@ void JNICALL nativeSetColor(JNIEnv*, jobject, jfloat red, jfloat green, jfloat b
ExampleCustomLayer::color[3] = alpha;
}
void nativeInitialize(void *context) {
__android_log_write(ANDROID_LOG_INFO, LOG_TAG, "nativeInitialize");
reinterpret_cast<ExampleCustomLayer*>(context)->initialize();
}
void nativeRender(void *context, const mbgl::style::CustomLayerRenderParameters& /*parameters*/) {
__android_log_write(ANDROID_LOG_INFO, LOG_TAG, "nativeRender");
reinterpret_cast<ExampleCustomLayer*>(context)->render();
}
void nativeContextLost(void */*context*/) {
__android_log_write(ANDROID_LOG_INFO, LOG_TAG, "nativeContextLost");
}
void nativeDeinitialize(void *context) {
__android_log_write(ANDROID_LOG_INFO, LOG_TAG, "nativeDeinitialize");
delete reinterpret_cast<ExampleCustomLayer*>(context);
}
extern "C" JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM *vm, void *) {
__android_log_write(ANDROID_LOG_INFO, LOG_TAG, "OnLoad");
@@ -234,22 +231,6 @@ extern "C" JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM *vm, void *) {
return JNI_ERR;
}
env->SetStaticLongField(customLayerClass,
env->GetStaticFieldID(customLayerClass, "InitializeFunction", "J"),
reinterpret_cast<jlong>(nativeInitialize));
env->SetStaticLongField(customLayerClass,
env->GetStaticFieldID(customLayerClass, "RenderFunction", "J"),
reinterpret_cast<jlong>(nativeRender));
env->SetStaticLongField(customLayerClass,
env->GetStaticFieldID(customLayerClass, "ContextLostFunction", "J"),
reinterpret_cast<jlong>(nativeContextLost));
env->SetStaticLongField(customLayerClass,
env->GetStaticFieldID(customLayerClass, "DeinitializeFunction", "J"),
reinterpret_cast<jlong>(nativeDeinitialize));
return JNI_VERSION_1_6;
}