[core] change approach to stencil clipping to (almost) match JS

This commit is contained in:
Konstantin Käfer
2019-04-16 17:44:34 +02:00
parent 8f5e1ba20f
commit 08163713e2
27 changed files with 139 additions and 958 deletions

View File

@@ -3,9 +3,6 @@
#include <mbgl/renderer/render_tile.hpp>
#include <mbgl/renderer/paint_parameters.hpp>
#include <mbgl/algorithm/generate_clip_ids.hpp>
#include <mbgl/algorithm/generate_clip_ids_impl.hpp>
#include <mbgl/layermanager/layer_manager.hpp>
namespace mbgl {
@@ -51,7 +48,6 @@ void RenderAnnotationSource::update(Immutable<style::Source::Impl> baseImpl_,
}
void RenderAnnotationSource::startRender(PaintParameters& parameters) {
parameters.clipIDGenerator.update(tilePyramid.getRenderTiles());
tilePyramid.startRender(parameters);
}