Single text positioning property
https://github.com/mapbox/mapbox-gl-style-spec/issues/197
This commit is contained in:
@@ -103,16 +103,24 @@ void SymbolBucket::addFeatures(const VectorTileLayer &layer, const FilterExpress
|
||||
const std::vector<SymbolFeature> features = processFeatures(layer, filter, glyphStore, sprite);
|
||||
|
||||
float horizontalAlign = 0.5;
|
||||
if (properties.text.horizontal_align == TextHorizontalAlignType::Right)
|
||||
horizontalAlign = 1;
|
||||
else if (properties.text.horizontal_align == TextHorizontalAlignType::Left)
|
||||
horizontalAlign = 0;
|
||||
|
||||
float verticalAlign = 0.5;
|
||||
if (properties.text.vertical_align == TextVerticalAlignType::Bottom)
|
||||
verticalAlign = 1;
|
||||
else if (properties.text.vertical_align == TextVerticalAlignType::Top)
|
||||
verticalAlign = 0;
|
||||
|
||||
switch (properties.text.anchor) {
|
||||
case TextAnchorType::Center:
|
||||
break;
|
||||
case TextAnchorType::Right:
|
||||
horizontalAlign = 1;
|
||||
break;
|
||||
case TextAnchorType::Left:
|
||||
horizontalAlign = 0;
|
||||
break;
|
||||
case TextAnchorType::Bottom:
|
||||
verticalAlign = 1;
|
||||
break;
|
||||
case TextAnchorType::Top:
|
||||
verticalAlign = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
float justify = 0.5;
|
||||
if (properties.text.justify == TextJustifyType::Right) justify = 1;
|
||||
|
||||
@@ -801,8 +801,7 @@ void StyleParser::parseLayout(JSVal value, util::ptr<StyleLayer> &layer) {
|
||||
render.text.letter_spacing *= 24; // em
|
||||
}
|
||||
parseRenderProperty<TextJustifyTypeClass>(value, render.text.justify, "text-justify");
|
||||
parseRenderProperty<TextHorizontalAlignTypeClass>(value, render.text.horizontal_align, "text-horizontal-align");
|
||||
parseRenderProperty<TextVerticalAlignTypeClass>(value, render.text.vertical_align, "text-vertical-align");
|
||||
parseRenderProperty<TextAnchorTypeClass>(value, render.text.anchor, "text-anchor");
|
||||
parseRenderProperty(value, render.text.max_angle, "text-max-angle");
|
||||
parseRenderProperty(value, render.text.rotate, "text-rotate");
|
||||
parseRenderProperty(value, render.text.slant, "text-slant");
|
||||
|
||||
Reference in New Issue
Block a user