From 03dadb1cea7abd95c178a5eb3603b54b5cb1dcdb Mon Sep 17 00:00:00 2001 From: Mikhail Pozdnyakov Date: Tue, 10 Sep 2019 18:54:26 +0300 Subject: [PATCH] [core] Set fading tiles flag at TilePyramid::updateFadingTiles() --- src/mbgl/renderer/tile_pyramid.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mbgl/renderer/tile_pyramid.cpp b/src/mbgl/renderer/tile_pyramid.cpp index 54e0b1eb2..7f0fad150 100644 --- a/src/mbgl/renderer/tile_pyramid.cpp +++ b/src/mbgl/renderer/tile_pyramid.cpp @@ -221,8 +221,6 @@ void TilePyramid::update(const std::vector>& l pair.second->setShowCollisionBoxes(parameters.debugOptions & MapDebugOptions::Collision); } - fadingTiles = false; - // Initialize renderable tiles and update the contained layer render data. for (auto& entry : renderedTiles) { Tile& tile = entry.second; @@ -230,7 +228,6 @@ void TilePyramid::update(const std::vector>& l tile.usedByRenderedLayers = false; const bool holdForFade = tile.holdForFade(); - fadingTiles = (fadingTiles || holdForFade); for (const auto& layerProperties : layers) { const auto* typeInfo = layerProperties->baseImpl->getTypeInfo(); if (holdForFade && typeInfo->fadingTiles == LayerTypeInfo::FadingTiles::NotRequired) { @@ -374,6 +371,7 @@ void TilePyramid::dumpDebugLogs() const { } void TilePyramid::clearAll() { + fadingTiles = false; tiles.clear(); renderedTiles.clear(); cache.clear(); @@ -385,9 +383,11 @@ void TilePyramid::addRenderTile(const UnwrappedTileID& tileID, Tile& tile) { } void TilePyramid::updateFadingTiles() { + fadingTiles = false; for (auto& entry : renderedTiles) { Tile& tile = entry.second; if (tile.holdForFade()) { + fadingTiles = true; tile.performedFadePlacement(); } }