[core] Tighten LatLng and other geo.hpp classes

* Remove LatLng::null and enforce invariants
* Remove unnecessary operator bool()
This commit is contained in:
John Firebaugh
2016-03-16 17:45:00 -07:00
parent 56ea87357a
commit 0314a46ee4
5 changed files with 40 additions and 97 deletions

View File

@@ -93,13 +93,12 @@ void Transform::easeTo(const CameraOptions& camera, const AnimationOptions& anim
double angle = camera.angle.value_or(getAngle());
double pitch = camera.pitch.value_or(getPitch());
if (!latLng || std::isnan(zoom)) {
if (std::isnan(zoom)) {
return;
}
// Determine endpoints.
EdgeInsets padding;
if (camera.padding) padding = *camera.padding;
optional<EdgeInsets> padding = camera.padding;
LatLng startLatLng = getLatLng(padding);
// If gesture in progress, we transfer the world rounds from the end
// longitude into start, so we can guarantee the "scroll effect" of rounding
@@ -168,13 +167,12 @@ void Transform::flyTo(const CameraOptions &camera, const AnimationOptions &anima
double angle = camera.angle.value_or(getAngle());
double pitch = camera.pitch.value_or(getPitch());
if (!latLng || std::isnan(zoom)) {
if (std::isnan(zoom)) {
return;
}
// Determine endpoints.
EdgeInsets padding;
if (camera.padding) padding = *camera.padding;
optional<EdgeInsets> padding = camera.padding;
LatLng startLatLng = getLatLng(padding).wrapped();
startLatLng.unwrapForShortestPath(latLng);
@@ -198,9 +196,9 @@ void Transform::flyTo(const CameraOptions &camera, const AnimationOptions &anima
/// w₀: Initial visible span, measured in pixels at the initial scale.
/// Known henceforth as a <i>screenful</i>.
double w0 = padding ? std::max(state.size.width, state.size.height)
: std::max(state.size.width - padding.left - padding.right,
state.size.height - padding.top - padding.bottom);
double w0 = padding ? std::max(state.size.width - padding->left - padding->right,
state.size.height - padding->top - padding->bottom)
: std::max(state.size.width, state.size.height);
/// w₁: Final visible span, measured in pixels with respect to the initial
/// scale.
double w1 = w0 / state.zoomScale(zoom - startZoom);
@@ -335,7 +333,6 @@ void Transform::setLatLng(const LatLng& latLng, const AnimationOptions& animatio
}
void Transform::setLatLng(const LatLng& latLng, optional<EdgeInsets> padding, const AnimationOptions& animation) {
if (!latLng) return;
CameraOptions camera;
camera.center = latLng;
camera.padding = padding;
@@ -343,26 +340,20 @@ void Transform::setLatLng(const LatLng& latLng, optional<EdgeInsets> padding, co
}
void Transform::setLatLng(const LatLng& latLng, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) {
if (!latLng) return;
CameraOptions camera;
camera.center = latLng;
if (anchor) {
EdgeInsets padding;
padding.top = anchor->y;
padding.left = anchor->x;
padding.bottom = state.size.height - anchor->y;
padding.right = state.size.width - anchor->x;
if (padding) camera.padding = padding;
camera.padding = EdgeInsets(anchor->y, anchor->x, state.size.height - anchor->y, state.size.width - anchor->x);
}
easeTo(camera, animation);
}
void Transform::setLatLngZoom(const LatLng& latLng, double zoom, const AnimationOptions& animation) {
setLatLngZoom(latLng, zoom, EdgeInsets {}, animation);
setLatLngZoom(latLng, zoom, optional<EdgeInsets> {}, animation);
}
void Transform::setLatLngZoom(const LatLng& latLng, double zoom, optional<EdgeInsets> padding, const AnimationOptions& animation) {
if (!latLng || std::isnan(zoom)) return;
if (std::isnan(zoom)) return;
CameraOptions camera;
camera.center = latLng;
@@ -372,7 +363,7 @@ void Transform::setLatLngZoom(const LatLng& latLng, double zoom, optional<EdgeIn
}
LatLng Transform::getLatLng(optional<EdgeInsets> padding) const {
if (padding && *padding) {
if (padding) {
return screenCoordinateToLatLng(padding->getCenter(state.size.width, state.size.height));
} else {
return state.getLatLng();
@@ -380,7 +371,7 @@ LatLng Transform::getLatLng(optional<EdgeInsets> padding) const {
}
ScreenCoordinate Transform::getScreenCoordinate(optional<EdgeInsets> padding) const {
if (padding && *padding) {
if (padding) {
return padding->getCenter(state.size.width, state.size.height);
} else {
return { state.size.width / 2., state.size.height / 2. };
@@ -483,7 +474,7 @@ void Transform::setAngle(double angle, optional<ScreenCoordinate> anchor, const
void Transform::setAngle(double angle, optional<EdgeInsets> padding, const AnimationOptions& animation) {
optional<ScreenCoordinate> anchor;
if (padding && *padding) anchor = getScreenCoordinate(padding);
if (padding) anchor = getScreenCoordinate(padding);
setAngle(angle, anchor, animation);
}