fixes #70: raster tile rendering as toggleable mode from vector

This commit is contained in:
Justin R. Miller
2014-03-18 16:57:17 -07:00
parent bdfa761c39
commit 00a3245ce8
24 changed files with 604 additions and 196 deletions

195
src/util/raster.cpp Normal file
View File

@@ -0,0 +1,195 @@
#include <llmr/util/raster.hpp>
#include <memory>
#include <cassert>
#include <llmr/platform/gl.hpp>
#include <png.h>
using namespace llmr;
Raster::~Raster() {
if (img && !textured) {
free(img);
} else if (textured) {
texturepool->removeTextureID(texture);
}
}
Raster::operator bool() const {
std::lock_guard<std::mutex> lock(mtx);
return loaded;
}
void Raster::load(const std::string& data) {
std::shared_ptr<Raster> raster = shared_from_this();
raster->loadImage(data);
std::lock_guard<std::mutex> lock(raster->mtx);
if (raster->img) {
raster->loaded = true;
}
}
struct Buffer {
Buffer(const std::string& data)
: data(data.data()), length(data.size()) {}
const char *const data = 0;
const size_t length = 0;
size_t pos = 0;
};
void readCallback(png_structp png, png_bytep data, png_size_t length) {
Buffer *reader = static_cast<Buffer *>(png_get_io_ptr(png));
// Read `length` bytes into `data`.
if (reader->pos + length > reader->length) {
png_error(png, "Read Error");
} else {
memcpy(data, reader->data + reader->pos, length);
reader->pos += length;
}
}
void errorHandler(png_structp png, png_const_charp error_msg) {
throw std::runtime_error(error_msg);
}
void warningHandler(png_structp png, png_const_charp error_msg) {
fprintf(stderr, "PNG: %s\n", error_msg);
}
void Raster::loadImage(const std::string& data) {
std::lock_guard<std::mutex> lock(mtx);
Buffer buffer(data);
if (buffer.length < 8 || !png_check_sig((const png_bytep)buffer.data, 8)) {
fprintf(stderr, "image is not a valid PNG image\n");
return;
}
png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, errorHandler, warningHandler);
assert(png);
png_infop info = png_create_info_struct(png);
assert(info);
int depth, color, interlace;
try {
png_set_read_fn(png, (png_voidp)&buffer, readCallback);
png_read_info(png, info);
png_get_IHDR(png, info, (png_uint_32*)&width, (png_uint_32*)&height, &depth, &color, &interlace, nullptr, nullptr);
bool alpha = (color & PNG_COLOR_MASK_ALPHA) || png_get_valid(png, info, PNG_INFO_tRNS);
// From http://trac.mapnik.org/browser/trunk/src/png_reader.cpp
if (color == PNG_COLOR_TYPE_PALETTE)
png_set_expand(png);
if (color == PNG_COLOR_TYPE_GRAY)
png_set_expand(png);
if (png_get_valid(png, info, PNG_INFO_tRNS))
png_set_expand(png);
if (depth == 16)
png_set_strip_16(png);
if (depth < 8)
png_set_packing(png);
if (color == PNG_COLOR_TYPE_GRAY ||
color == PNG_COLOR_TYPE_GRAY_ALPHA)
png_set_gray_to_rgb(png);
if (interlace == PNG_INTERLACE_ADAM7)
png_set_interlace_handling(png);
// Always add an alpha channel.
if (!alpha) {
png_set_add_alpha(png, 0xFF, PNG_FILLER_AFTER);
}
double gamma;
if (png_get_gAMA(png, info, &gamma))
png_set_gamma(png, 2.2, gamma);
png_read_update_info(png, info);
png_size_t rowbytes = png_get_rowbytes(png, info);
assert(width * 4 == rowbytes);
img = (char *)malloc(width * height * 4);
char *surface = img;
assert(surface);
png_bytep row_pointers[height];
for (unsigned i = 0; i < height; ++i) {
row_pointers[i] = (png_bytep)(surface + (i * rowbytes));
}
// Read image data
png_read_image(png, row_pointers);
png_read_end(png, nullptr);
png_destroy_read_struct(&png, &info, nullptr);
} catch (std::exception& e) {
fprintf(stderr, "loading PNG failed: %s\n", e.what());
png_destroy_read_struct(&png, &info, nullptr);
if (img) {
free(img);
img = nullptr;
}
width = 0;
height = 0;
}
}
void Raster::setTexturepool(Texturepool* new_texturepool) {
texturepool = new_texturepool;
}
void Raster::bind(bool linear) {
if (!width || !height) {
fprintf(stderr, "trying to bind texture without dimension\n");
return;
}
if (img && !textured) {
if (!texturepool) {
fprintf(stderr, "no available texture pool\n");
return;
}
texture = texturepool->getTextureID();
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, img);
free(img);
img = nullptr;
textured = true;
} else {
glBindTexture(GL_TEXTURE_2D, texture);
}
GLuint filter = linear ? GL_LINEAR : GL_NEAREST;
if (filter != this->filter) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
this->filter = filter;
}
}
void Raster::beginFadeInAnimation() {
fade_animation = std::make_shared<util::ease_animation>(opacity, 1.0, opacity, 0.25);
}
bool Raster::needsAnimation() const {
return fade_animation != nullptr;
}
void Raster::updateAnimations() {
if (fade_animation->update() == util::animation::complete) {
fade_animation = nullptr;
}
}