Revert #3035 which was causing memory growth issue (#3315)

This commit is contained in:
Bart Louwers
2025-03-17 19:00:07 +01:00
committed by GitHub
parent 296ce07394
commit 00956faefb
80 changed files with 294 additions and 348 deletions

View File

@@ -1,16 +1,17 @@
#include "android_renderer_frontend.hpp"
#include "android_renderer_backend.hpp"
#include <mbgl/tile/tile_operation.hpp>
#include <mbgl/actor/scheduler.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/renderer/renderer_observer.hpp>
#include <mbgl/tile/tile_operation.hpp>
#include <mbgl/util/async_task.hpp>
#include <mbgl/util/geojson.hpp>
#include <mbgl/util/instrumentation.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/thread.hpp>
#include "android_renderer_backend.hpp"
namespace mbgl {
namespace android {
@@ -44,8 +45,8 @@ public:
void onDidFinishRenderingMap() override { delegate.invoke(&RendererObserver::onDidFinishRenderingMap); }
void onStyleImageMissing(const std::string& id, Scheduler::Task&& done) override {
delegate.invoke(&RendererObserver::onStyleImageMissing, id, std::move(done));
void onStyleImageMissing(const std::string& id, const StyleImageMissingCallback& done) override {
delegate.invoke(&RendererObserver::onStyleImageMissing, id, done);
}
void onRemoveUnusedStyleImages(const std::vector<std::string>& ids) override {