[core] Move markContextDestroyed() to the RenderLayer

This commit is contained in:
Alexander Shalamov
2018-10-23 21:59:05 +03:00
parent 44906b1ff3
commit 006ee8b003
5 changed files with 15 additions and 10 deletions

View File

@@ -75,6 +75,10 @@ void RenderLayer::setRenderTiles(std::vector<std::reference_wrapper<RenderTile>>
renderTiles = std::move(tiles);
}
void RenderLayer::markContextDestroyed() {
// no-op
}
void RenderLayer::checkRenderability(const PaintParameters& parameters,
const uint32_t activeBindingCount) {
// Only warn once for every layer.